Equilibrium Nulled

Equilibrium Nulled

If you are looking for a complete, ready-to-publish puzzle game that works across virtually every modern platform, this HTML5 game template delivers a polished experience right out of the box. Built with the powerful Construct 2 engine, this product provides the full source code for a 12-level labyrinth adventure, complete with auto-save, dual-input controls, and support for mobile, desktop, and console systems. Whether you are an indie developer needing a quick launch title, a student learning game logic, or a publisher seeking a proven template to monetize, this game kit offers the structure and flexibility required to succeed without starting from scratch. This HTML5 maze game is not just a prototype—it is a complete asset built for commercial use and cross-platform deployment.

Key Features

  • Auto Save/Load Functionality – Players never lose progress. The game automatically saves the current state, allowing users to close and return to their exact position. This feature significantly reduces frustration and increases session retention.
  • 12 Unique Levels – A curated set of stages provides a clear difficulty curve. Each level introduces new layout challenges, keeping the gameplay fresh and engaging for casual players.
  • Mouse and Touch Control – The game is fully responsive. Players can navigate using a mouse on desktop or tap and swipe on touchscreens. This dual-input system ensures smooth playability on all devices without requiring any additional setup.
  • Multi-Platform Export Ready – The project includes both the HTML5 files and the original Construct 2 .capx source file. You can export directly to Android, iOS, Windows Phone, Facebook, Windows Store, Amazon Appstore, Chrome Web Store, Firefox Marketplace, OUYA, CocoonJS, PhoneGap, Intel XDK, Tizen, Open Web App, Kongregate, and Ejects.
  • Optimized for Mobile and Web – Performance has been fine-tuned for both environments. The game runs smoothly on low-end mobile devices while maintaining high frame rates on modern desktop browsers.
  • Built-In Ad Support – The template includes integration points for advertisements, making it straightforward to implement banner or interstitial ads for monetization.
  • Custom Splash Screen – Includes a professional splash screen that can be easily branded with your logo or game title.
  • Full Sound Integration – Audio is already wired into the event system. You can replace the placeholder sound effects with your own files without touching complex code.
  • Easy to Edit Code – The events are clearly structured and separated by functionality. Even developers with basic Construct 2 experience can modify game mechanics, level layouts, or scoring systems.
  • Well-Commented Event Sheets – Every major event block includes a descriptive comment explaining what it does. This makes it an excellent learning resource for beginners and a time-saver for experienced developers.

Who Is This For? Use Cases

Indie Developers and Solo Entrepreneurs

If you want to release a game on the App Store or Google Play within days, this template is your fastest route. Instead of spending weeks designing a game loop and debugging touch controls, you receive a complete foundation. You can rebrand the splash screen, adjust level difficulty, and export to multiple stores simultaneously. This is particularly valuable for developers building a portfolio or needing a revenue-generating asset quickly.

Game Design Students and Hobbyists

The well-commented event sheets turn this template into a practical textbook. Students studying game logic, state machines, or mobile optimization can dissect how auto-save is implemented, how touch input is translated into movement, and how level transitions work. Understanding a production-ready codebase is far more effective than learning from isolated tutorials.

Publishers and Agencies

If your business involves publishing multiple casual titles across platforms like Kongregate, Facebook, or Amazon Appstore, this template provides a reusable engine. You can clone the project, swap out level layouts and assets, and produce a series of maze games with minimal engineering overhead. The multi-export support means one purchase can power releases on dozens of storefronts.

Web Developers Expanding into Game Development

HTML5 developers familiar with JavaScript and web standards will find this Construct 2 project easy to understand. You can modify the logic directly in the event sheets or even extend the code with JavaScript actions within Construct 2. It bridges the gap between traditional web development and interactive entertainment.

Technical Details & Compatibility

This game was built using Construct 2, specifically requiring version r173 or later to edit the .capx source file. The free version of Construct 2 can open and edit the project, though the paid version unlocks additional export options. The game runs entirely in the browser using HTML5, CSS, and JavaScript, meaning no plugins are required for desktop play.

The exported HTML5 build is compatible with all modern browsers including Chrome, Firefox, Safari, Edge, and Opera. On mobile, it supports both iOS and Android browsers through touch events. The export list includes native deployment for Android (APK), iOS (via CocoonJS or PhoneGap), Windows Phone, Facebook Canvas, Windows Store, Amazon Appstore, Chrome Web Store, Firefox Marketplace, OUYA console, Tizen, and WebOS. Additional platforms like Kongregate, Ejects, and Open Web Apps are also supported. The template has been optimized for both retina displays and low-resolution screens, ensuring crisp visuals at any size.

Pros and Cons

Pros

  • True cross-platform readiness – You can publish to over 15 platforms from a single source file, saving thousands of dollars in separate development costs.
  • Production-ready code – The auto-save, ad integration, and splash screen are fully functional, not placeholder stubs. You can publish immediately after rebranding.
  • Beginner-friendly – The extensive commenting makes this accessible to anyone who has completed a basic Construct 2 tutorial. No prior coding experience is required to change levels or graphics.
  • Optimized performance – The game runs well on both low-end Android phones and desktop machines, which is critical for global audience reach.
  • Flexible monetization – Ad support is built in, but the event structure also allows for easy addition of in-app purchases or a paid unlock model.

Cons

  • Requires Construct 2 to edit – If you do not own or want to learn Construct 2, you are limited to using the pre-exported HTML5 files. The template cannot be opened in Construct 3 or other engines.
  • Construct 2 is no longer actively updated – Scirra has shifted focus to Construct 3. While version r173 is stable, long-term users may prefer newer engine features.
  • Limited visual assets – The level graphics are functional but simple. You will likely want to replace them with custom art if you aim for a premium store appearance.
  • No multiplayer or online leaderboard – This is a single-player experience. Adding network features would require significant custom development beyond the current event sheets.

Frequently Asked Questions

Do I need to buy Construct 2 to use this game template?

No. You can use the provided HTML5 export directly on your website or upload it to platforms like Kongregate without ever opening the editor. However, if you want to edit levels, change mechanics, or rebrand the splash screen, you will need the free or paid version of Construct 2 (r173 or later). The free version allows full editing but limits export to certain platforms like HTML5 and Kongregate.

Can I publish this game on the Apple App Store and Google Play?

Yes. The project includes export configurations for both stores. For iOS, you can wrap the HTML5 build using PhoneGap or CocoonJS to create a native app. For Android, you can export directly to APK or use similar wrappers. The template has been tested with these deployment methods and includes the necessary event sheets to handle touch input and screen scaling appropriately.

Does this game include support for advertising and monetization?

Yes. Ad support is built into the event sheets. The template includes placeholders and logic for banner and interstitial ads. You can connect them to ad networks like AdMob, Chartboost, or platform-specific SDKs. The code structure makes it straightforward to insert your ad unit IDs. Additionally, because the game includes a splash screen, you can also implement a video ad on startup if your chosen wrapper supports it.

Final Verdict

This HTML5 puzzle template offers exceptional value for anyone looking to enter the casual gaming market without the overhead of custom development. The inclusion of auto-save, dual-input controls, and support for over a dozen export platforms makes it a versatile foundation that can be adapted for commercial use, education, or portfolio building. The well-commented event sheets reflect a developer who understands the importance of maintainable code, which reduces your time to market significantly.

While the visual assets are basic and the editor requires Construct 2, these limitations are far outweighed by the breadth of compatibility and the polish of the core game mechanics. Whether you want to release a quick title on the Chrome Web Store, build a learning resource for students, or launch a branded app on iOS and Android, this template gives you a working product in minutes instead of months. With the added support for advertisements and cross-platform deployment, the potential return on investment is immediate and measurable. If you are ready to skip the prototyping phase and ship a real game, this HTML5 maze game template is the smartest starting point available on ThemeForest today.